Skills

Top skills for Meridian.

Agent skills that keep AIs on-system — theme knobs, surfaces, composition, cinema, and contrast. Canonical source lives in skills/ for skills.sh.

ProofsAgents
skills.sh

Listing soon — install from the repo today.

npx skills add byronwade/ui.byronwade.com
Discovers every skill under skills/.

Prove on this site

Each skill maps to a live Meridian surface — theme, surfaces, compose proofs, cinema film, contrast audit.

Featured

Five skills cover the Meridian loop — re-skin, pick a surface, compose wholes, stage cinema, audit contrast.

  • 01

    meridian-theme
    Apply or re-skin the Meridian theme — CSS tokens, brand accent, paper, radius, light/dark. Use when changing colors, theming a product, or teaching an AI how Meridian theme knobs work.
  • 02

    meridian-compose
    Compose Meridian product wholes from shadcn primitives and theme tokens — workbenches, shells, object-bound AI rails. Use when building screens, not when only tweaking a token.
  • 03

    meridian-cinematic
    Stage Meridian UI under cinematic design laws — one idea per frame, product as subject, paper/theater tiles, no scroll spectacle. Use for marketing stages, heroes, and product showcase frames.
  • 04

    meridian-surface
    Choose and apply Meridian data-surface lanes — application, marketing, mobile, desktop density remaps. Use when building a screen and deciding chrome, hit targets, or theater rules.
  • 05

    meridian-a11y
    Audit Meridian UI for OKLCH-only color and WCAG AA contrast. Use on every UI or token change, before shipping, and when reviewing dark/theater surfaces.
  • 06

    harbor-theme
    Theme tokens and closed prefs for Harbor. Use when changing brand, paper, or radius under Harbor.
  • 07

    harbor-compose
    Compose Harbor product UI from shadcn primitives with fail-closed gates. Use when building screens.
  • 08

    harbor-ops
    Dense indexes, semantic status chips, and calm admin detail for Harbor. Use when building ops lists or record workflows.
  • 09

    harbor-surface
    Density and data-surface lanes for Harbor.
  • 10

    harbor-a11y
    Accessibility and contrast checklist for Harbor.
  • 11

    atlas-theme
    Theme tokens and closed prefs for Atlas. Use when changing brand, paper, or radius under Atlas.
  • 12

    atlas-compose
    Compose Atlas product UI from shadcn primitives with fail-closed gates. Use when building screens.
  • 13

    atlas-workbench
    Keyboard-first workbench chrome, command palette patterns, and mono metadata for Atlas.
  • 14

    atlas-surface
    Density and data-surface lanes for Atlas.
  • 15

    atlas-a11y
    Accessibility and contrast checklist for Atlas.
  • 16

    vellum-theme
    Theme tokens and closed prefs for Vellum. Use when changing brand, paper, or radius under Vellum.
  • 17

    vellum-compose
    Compose Vellum product UI from shadcn primitives with fail-closed gates. Use when building screens.
  • 18

    vellum-reading
    Typeset presets, 65ch measure, and streaming-stable prose for Vellum docs and help.
  • 19

    vellum-surface
    Density and data-surface lanes for Vellum.
  • 20

    vellum-a11y
    Accessibility and contrast checklist for Vellum.